build - Xcode cannot run using the selected device after upgrade to Xcode 5.0 -
i upgraded xcode 5.0 today. pressed play run project in ios simulator. worked. decided wanted run profiler. when did that, got message:
xcode cannot run using selected device. choose destination supported architecture in order run on device.
i looked @ couple past posts on problem , decided clean , build. can no longer run in profiler or simulator. consistently message:
xcode cannot run using selected device. choose destination supported architecture in order run on device.
how can resolve this?
here various settings:
my deployment target 6.1
i have tried changing deployment target 7.0, did not work either
it appears problem not related architecture in build settings error might suggest. rather, found problem seems related build options compiler c/c++/objective c. using gcc compiler (com.apple.compilers.llvmgcc42) , xcode 5 has marked unsupported.
if change compiler apple's default apple llvm 5.0, project builds , can run in simulator. downside have lot of compiler warnings code related cocos2d v1.0 source code. but, @ least have way forward.
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