WPF BlurEffect Sluggish Performance and FPS -
in code have multiple blureffects applied multiple borders code similar following in onrender method:
var blureffect = new blureffect(); blureffect.radius = 5; blureffect.renderingbias = renderingbias.performance; blureffect.kerneltype = kerneltype.gaussian; blureffect.freeze(); mainborder.effect = blureffect;
however, when apply kind of effects multiple elements have noticed sluggish performance , drop of fps under 50. adding more borders effects makes worse.
are there performance tricks can or alternative drawing method can use same blur effect on border, better performance?
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